Winner of Sony Hackathon!

This past weekend, our brilliant Programmer and Sound Artist Robin Lindh Nilsson, attended the Sony Hackathon in Lund, Sweden, and guess what! HE WON!

His game Pond Tycoon, in which you create waves to provide power to buy generators, earned him a brand new Sony Playstation 4 and the honour of having won Sony Hackathon 2014.

The rest of us at Mjölnir are very proud of our dear Robin and we’ve quickly decided to give Pond Tycoon a proper release on the iOS and Android, to celebrate his victory and give gamers everywhere the chance to have a go at the game!

The game will be released within a couple of weeks, after we’ve jumped through the hurdles of publishing!

Until then, have a long and good gawk at the gameplay trailer and screenshots below!


screenshot_pond_tycoon_3-550x346 screenshot_pond_tycoon_4-550x344

Categorized: News, Team

Way of the Knight strides onto the PC + New title?

Way of the Knight has been available on the market for about two months now and it has sure been an exciting period! For most of us at Mjölnir Games, this was the first game we’ve published, which makes the experience all the more thrilling.

The game is doing quite well on both the App Store and Google Play; both the Lite version and the Full version is being downloaded frequently, which is awesome!

Now, the next step for us, is to take the game onto the PC, Mac and Linux, which will give us opportunity to reach even more gamers! We’re currently looking in to which services we might publish through and what changes need to be made to the game in roder to be as awesome for PC as it is for Mobile. More on that as we progress!

Now, lastly, we’re currently discussing what our next projet should be, cause while WotK sure is a fun game, we feel that it is important for us to take the next step and get to working on another title! No rest for the wicked (or the Game Devs) as the old saying goes.

When we know more about how Way of the Knight will be published on the PC, Mac and Linux, we’ll be sure to let you know! And, of course, once we start developing a new title, we’ll make sure you know about it!

Until next time!

Back from hiatus… again…

So, we published the Way of the Knight and then went on a media blackout on our website!  All according to a well-laid plan. I guess we should cue an evil laughter here. Anyone agree?

No, in all seriousness; we actually didn’t plan on letting the website stand as barren as an abandoned city in a spaghetti western from the 70s. It just happened, what with marketing the game on other channels, contacting reviewers and, for six of us, spending a lot, A LOT, of time on our Thesis projects.

Anyway, we’re back now, at least we hope we are, with a somewhat more regular posting frequency: this time with some news:


First of all: thanks to everyone who’s downloaded and/or purchased the game: each download means the world to us and it’s great to see that people like it. To those of you who have yet to download it (growl), feel free to check it out at the landing page and, if you feel inclined, give it a download.

Secondly, we’re currently busy with school projects, re-organizing the company and working on a new project. All of these topics will be given their own posts, in which we’ll give you more detailed accounts on all, so bear with us.

Lastly, we’re currently in discussions and negotiations regarding a PC, Mac and Linux version of Way of the Knight, which is awesome! The game will, most likely, be almost exactly the same, but with a few modification to better suit the desktop or laptop environment. More on that as we progress!

That’s it for now from the Mjölnir Team! Hope you enjoyed our little update. It will, hopefully, not be long until the next one.

Farväl, as we say in Sweden.